[][src]Struct ggpf::game::breakthrough::Move

pub struct Move {
    pub color: Color,
    pub x: usize,
    pub y: usize,
    pub direction: MoveDirection,
}

Move

Describes a potentially legal action on the board.

Fields

color: Color

Player

x: usize

Current position x

y: usize

Current position y

direction: MoveDirection

Move direction

Methods

impl Move[src]

pub fn name(&self) -> String[src]

Write a human readable name for the move.

pub fn target(&self) -> (usize, usize)[src]

Compute move target.

pub fn is_valid(&self, content: ArrayView<Cell, Ix2>) -> Option<(usize, usize)>[src]

Check if move is valid on the given board.

Returns the target coordinate in this case.

Trait Implementations

impl Clone for Move[src]

impl Copy for Move[src]

impl Debug for Move[src]

impl Display for Move[src]

impl Eq for Move[src]

impl Hash for Move[src]

impl PartialEq<Move> for Move[src]

impl StructuralEq for Move[src]

impl StructuralPartialEq for Move[src]

Auto Trait Implementations

impl RefUnwindSafe for Move

impl Send for Move

impl Sync for Move

impl Unpin for Move

impl UnwindSafe for Move

Blanket Implementations

impl<T> Any for T where
    T: 'static + ?Sized
[src]

impl<T> Borrow<T> for T where
    T: ?Sized
[src]

impl<T> BorrowMut<T> for T where
    T: ?Sized
[src]

impl<T> Erased for T

impl<T> From<T> for T[src]

impl<T> FromPy<T> for T

impl<T, U> Into<U> for T where
    U: From<T>, 
[src]

impl<T, U> IntoPy<U> for T where
    U: FromPy<T>, 

impl<T> ToOwned for T where
    T: Clone
[src]

type Owned = T

The resulting type after obtaining ownership.

impl<T> ToString for T where
    T: Display + ?Sized
[src]

impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
[src]

type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
[src]

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.

impl<V, T> VZip<V> for T where
    V: MultiLane<T>, 

impl<T> With for T