[−][src]Module ggpf::game::breakthrough
Breakthrough game implementation
The rules are simple, a player wins when one of its pawns reaches the other side of the board.
Modules
ui | Breakthrough interactive interface. |
Structs
Breakthrough | Breakthrough game state instance |
BreakthroughBuilder | Game builder for Breakthough. |
Move | Move |
Enums
Cell | Game cell |
Color | Players |
MoveDirection | Move direction |