[−][src]Enum ggpf::game::breakthrough::Color
Players
Two colors: black and white.
Variants
Black
White
Methods
impl Color
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pub fn adv(self) -> Color
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Returns the adversary of the player.
pub fn random() -> Color
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Returns a random player.
Trait Implementations
impl Clone for Color
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impl Copy for Color
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impl Debug for Color
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impl Display for Color
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impl Eq for Color
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impl Hash for Color
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fn hash<__H: Hasher>(&self, state: &mut __H)
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fn hash_slice<H>(data: &[Self], state: &mut H) where
H: Hasher,
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H: Hasher,
impl Into<u8> for Color
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impl PartialEq<Color> for Color
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impl StructuralEq for Color
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impl StructuralPartialEq for Color
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Auto Trait Implementations
impl RefUnwindSafe for Color
impl Send for Color
impl Sync for Color
impl Unpin for Color
impl UnwindSafe for Color
Blanket Implementations
impl<T> Any for T where
T: 'static + ?Sized,
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T: 'static + ?Sized,
impl<T> Borrow<T> for T where
T: ?Sized,
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T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
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T: ?Sized,
fn borrow_mut(&mut self) -> &mut T
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impl<T> Erased for T
impl<T> From<T> for T
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impl<T> FromPy<T> for T
fn from_py(t: T, Python) -> T
impl<T, U> Into<U> for T where
U: From<T>,
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U: From<T>,
impl<T, U> IntoPy<U> for T where
U: FromPy<T>,
U: FromPy<T>,
fn into_py(self, py: Python) -> U
impl<T> ToOwned for T where
T: Clone,
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T: Clone,
type Owned = T
The resulting type after obtaining ownership.
fn to_owned(&self) -> T
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fn clone_into(&self, target: &mut T)
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impl<T> ToString for T where
T: Display + ?Sized,
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T: Display + ?Sized,
impl<T, U> TryFrom<U> for T where
U: Into<T>,
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U: Into<T>,
type Error = Infallible
The type returned in the event of a conversion error.
fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>
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impl<T, U> TryInto<U> for T where
U: TryFrom<T>,
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U: TryFrom<T>,
type Error = <U as TryFrom<T>>::Error
The type returned in the event of a conversion error.
fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>
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impl<V, T> VZip<V> for T where
V: MultiLane<T>,
V: MultiLane<T>,