[−][src]Struct ui::GameDuelUI
Interface for game matches.
Fields
siv: &'a mut Cursive
Cursive instance.
_gv: PhantomData<(GV, G)>
Storing game view and game types.
Methods
impl<'a, GV, G> GameDuelUI<'a, GV, G> where
GV: GameView,
G: Features + Clone + 'static,
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GV: GameView,
G: Features + Clone + 'static,
fn new(siv: &'a mut Cursive) -> Self
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Create a new UI manager given the cursive instance.
fn new_state(&mut self, state: GV::G)
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Update game state.
fn new_policy_tree(
&mut self,
root_node: Arc<RwLock<MCTSTreeNode<G, PUCTPolicy_<G>>>>,
root_value: f32,
count: f32
)
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&mut self,
root_node: Arc<RwLock<MCTSTreeNode<G, PUCTPolicy_<G>>>>,
root_value: f32,
count: f32
)
Update policy tree state.
fn render(
&mut self,
view: GV,
game_simulator_sender: Sender<GuiToSimChannel>
) -> GuiEventSender
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&mut self,
view: GV,
game_simulator_sender: Sender<GuiToSimChannel>
) -> GuiEventSender
Render layout by creating views and adding them to cursive.
Returns a structure to communicate with the GUI.
Auto Trait Implementations
impl<'a, GV, G> !RefUnwindSafe for GameDuelUI<'a, GV, G>
impl<'a, GV, G> !Send for GameDuelUI<'a, GV, G>
impl<'a, GV, G> !Sync for GameDuelUI<'a, GV, G>
impl<'a, GV, G> Unpin for GameDuelUI<'a, GV, G> where
G: Unpin,
GV: Unpin,
G: Unpin,
GV: Unpin,
impl<'a, GV, G> !UnwindSafe for GameDuelUI<'a, GV, G>
Blanket Implementations
impl<T> Any for T where
T: 'static + ?Sized,
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T: 'static + ?Sized,
impl<T> Borrow<T> for T where
T: ?Sized,
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T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
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T: ?Sized,
fn borrow_mut(&mut self) -> &mut T
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impl<T> Erased for T
impl<T> From<T> for T
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impl<T> FromPy<T> for T
fn from_py(t: T, Python) -> T
impl<T, U> Into<U> for T where
U: From<T>,
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U: From<T>,
impl<T, U> IntoPy<U> for T where
U: FromPy<T>,
U: FromPy<T>,
fn into_py(self, py: Python) -> U
impl<T, U> TryFrom<U> for T where
U: Into<T>,
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U: Into<T>,
type Error = Infallible
The type returned in the event of a conversion error.
fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>
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impl<T, U> TryInto<U> for T where
U: TryFrom<T>,
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U: TryFrom<T>,
type Error = <U as TryFrom<T>>::Error
The type returned in the event of a conversion error.
fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>
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impl<V, T> VZip<V> for T where
V: MultiLane<T>,
V: MultiLane<T>,