[][src]Struct ggpf::policies::nmcs::MultiNMCSPolicy

pub struct MultiNMCSPolicy<G: Game> { /* fields omitted */ }

Multiplayer NMCS

Trait Implementations

impl<G: Game + SingleWinner + Clone> MultiplayerPolicy<G> for MultiNMCSPolicy<G>[src]

Auto Trait Implementations

impl<G> RefUnwindSafe for MultiNMCSPolicy<G> where
    <G as Game>::Player: RefUnwindSafe

impl<G> Send for MultiNMCSPolicy<G> where
    <G as Game>::Player: Send

impl<G> Sync for MultiNMCSPolicy<G> where
    <G as Game>::Player: Sync

impl<G> Unpin for MultiNMCSPolicy<G> where
    <G as Game>::Player: Unpin

impl<G> UnwindSafe for MultiNMCSPolicy<G> where
    <G as Game>::Player: UnwindSafe

Blanket Implementations

impl<T> Any for T where
    T: 'static + ?Sized
[src]

impl<T> Borrow<T> for T where
    T: ?Sized
[src]

impl<T> BorrowMut<T> for T where
    T: ?Sized
[src]

impl<T> Erased for T

impl<T> From<T> for T[src]

impl<T> FromPy<T> for T

impl<T, U> Into<U> for T where
    U: From<T>, 
[src]

impl<T, U> IntoPy<U> for T where
    U: FromPy<T>, 

impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
[src]

type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
[src]

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.

impl<V, T> VZip<V> for T where
    V: MultiLane<T>, 

impl<T> With for T