[−][src]Struct ggpf::policies::flat::RandomPolicy
Random policy
Takes a random move at each step.
Trait Implementations
impl<G: Game> MultiplayerPolicy<G> for RandomPolicy
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fn play<'life0, 'life1, 'async_trait>(
self: &'life0 mut RandomPolicy,
board: &'life1 G
) -> Pin<Box<dyn Future<Output = G::Move> + Send + 'async_trait>> where
'life0: 'async_trait,
'life1: 'async_trait,
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self: &'life0 mut RandomPolicy,
board: &'life1 G
) -> Pin<Box<dyn Future<Output = G::Move> + Send + 'async_trait>> where
'life0: 'async_trait,
'life1: 'async_trait,
impl<G: Singleplayer + Clone> SingleplayerPolicy<G> for RandomPolicy
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Auto Trait Implementations
impl RefUnwindSafe for RandomPolicy
impl Send for RandomPolicy
impl Sync for RandomPolicy
impl Unpin for RandomPolicy
impl UnwindSafe for RandomPolicy
Blanket Implementations
impl<T> Any for T where
T: 'static + ?Sized,
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T: 'static + ?Sized,
impl<T> Borrow<T> for T where
T: ?Sized,
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T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
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T: ?Sized,
fn borrow_mut(&mut self) -> &mut T
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impl<T> Erased for T
impl<T> From<T> for T
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impl<T> FromPy<T> for T
fn from_py(t: T, Python) -> T
impl<T, U> Into<U> for T where
U: From<T>,
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U: From<T>,
impl<T, U> IntoPy<U> for T where
U: FromPy<T>,
U: FromPy<T>,
fn into_py(self, py: Python) -> U
impl<T, U> TryFrom<U> for T where
U: Into<T>,
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U: Into<T>,
type Error = Infallible
The type returned in the event of a conversion error.
fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>
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impl<T, U> TryInto<U> for T where
U: TryFrom<T>,
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U: TryFrom<T>,
type Error = <U as TryFrom<T>>::Error
The type returned in the event of a conversion error.
fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>
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impl<V, T> VZip<V> for T where
V: MultiLane<T>,
V: MultiLane<T>,